Starpoint Gemini Warlords Update 2.0 Xbox One

Update 2.0 is available now for free on Xbox One

The biggest free Starpoint Gemini Warlords update to date is available now to players on Xbox One.

Following a release on Steam, Starpoint Gemini Warlords on Xbox One receives the biggest, and the most content-rich update. Best of all? It’s completely free.

With Update 2.0, whatever you do in the game, Gemini reacts to it, whether you like it or not. Factions will become your allies, and then betray you for their own gain; or may offer help with the research and technologies, with the ultimate goal of total domination over the Gemini system.

Starpoint Gemini Warlords is a great game on its own, although players always wanted to have more abilities and more options when it comes to diplomacy with other factions. That being said, Diplomacy overhaul was a long process. Things had to be broken apart, put a lot of updates and fixes in the middle, and put them back together in order to make everything work as intended.

Additionally, Update 2.0 has changed how the game fundamentally feels for new players. There is a large part of current players who adore the game, although new players have often stuck early on in Starpoint Gemini Warlords. There is a lot of new hints and guides which tell where to go now, what something means on the user interface, and what icons mean on the Starchart, etc.

Players will now have a full-blown War Dialogue, or how LGM likes to call it, “love letters between factions”. AI factions will now feel more alive. This is how the War Dialogue works:

  • Factions can hail you, and declare war on you even if its neutrally alighed, or even friendly, which largely depends on your actions in the game;
  • Factions may declare war on you if they feel threatened by seeing you’re building Proxima, because, you know, they don’t want to be obliterated;
  • Other factions may ask to become your ally, so you can conquer the Gemini together;
  • And more.


Starpoint Gemini Warlords Update 2.0 is out now and free for download on Xbox One.

Full changelog:


  • Diplomacy overhaul



  • Factions will react if you try to connect to their satellites or hack them
  • If you lose a station, there’s a chance an allied or neutral faction will contact you and offer to retrieve the same station for a certain amount of credits
  • If you lose a part of your fleet in a battle, there’s a chance an allied or neutral faction will contact you and send you a certain amount of resources to compensate your loss
  • Factions will react if you build Proxima shipyard
  • Factions will react if you start Proxima research
  • Factions will react if you end Proxima research
  • Factions will react if you make a planetary assault



  • Rise of Numibia DLC has received a German, Russian, Chinese and French localization
  • German dialogues (vanilla) have been fixed
  • Chinese localization has been overhauled
  • Japanese localization in form of a mod for vanilla version of the game


The rest

  • Wormhole civilian tasks are improved on align change
  • Scrolling with the controller on Info menu list is now available
  • RECORDS Bonuses can now be scrolled with the controller
  • Improved font readability in certain cases (better kerning)
  • SHIPBUILDING interface button is disabled until you obtain a Hangar Level 1 in HQ, with an explanation why it is disabled
  • Press View button on the controller to reveal hints on Starchart
  • Hint for Command Points on Starchart
  • Hint for SuperCapital Ship on Starchart
  • Hint for Civilian tasks on Starchart
  • NEW GAME Story Campaign and FREEROAM modes are now separated, if you’re playing Vanilla game or any DLC, except Cycle of Warfare
  • Hints for FOW, Camera and Select modes on small HUD icons added
  • Hint on Trader menu for Double-click and Shift-click options added
  • Hint on a station; it says Toggle Station Interface instead of Toggle Station HUD
  • Fixed and re-added troopers menu
  • Fixed GPU related causes of crashes, especially on weaker GPUs
  • Fixed one small memory leak
  • Fixed a cause of performance drain in script system affecting long play sessions
  • Fixed several minor visual glitches



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